
MINETEST ETHEREAL FULL
* ethereal:golden_apple - Heals to full health (It does not heal 10 hearts, just heals to default full)īamboo * ethereal:bamboo_trunk - Cheap wood, easy to break a trunk of it Orange uses apple trunk and wood as base * ethereal:orange_leaves * ethereal:frost_wood - A bit hard to break * ethereal:frost_tree - Substantially harder to break * ethereal:giant_redwood_sapling - The big one, crafted from 2 saplings. * ethereal:redwood_sapling - Grows a small redwood tree List goes, Leaves, Trunk, Wood, Sapling, and extras Willow * ethereal:willow_twig Stairs, Slabs, Outer and Inner variants of wood exists, Just append, _stair _slab _outer_stairs _inner_stair to every wood respectively. * ethereal:glostone Light block, Same light level as a mese post, decorative * ethereal:stone_ladder Ladders made of stone * ethereal:crystal_block Block of the above mineral, Only for cosmetic use. * ethereal:crystal_spike, mix 2 Crystal and 2 Mese for a crystal ingot, water bucket, gives ethereal:crystal_ingot, used for silk touch tools, ow OP sword Node list Hard nodes or blocks * ethereal:etherium_ore, ethereal:stone_with_etherium_ore. Not well developed and are just defaults and featured. The minetest.clear_registered_decorations() rutines, ores still are
MINETEST ETHEREAL CODE
the code do minetest.clear_registered_biomes() and
MINETEST ETHEREAL MOD
The ethereal mod will sustitute all the current biomes and will This is done by assigning a heat and a humidity value to each biome.Įach biome is assigned with a heat and humidity value between 0 and 100. There are almost 20 biomes or more, those are indicators of (WIP list. Several examples are at the documentation of api.txt file. The mod provides a fishing api, basically is ethereal.add_item(fish, junk, bonus), You can always add this line to your nf file: disable_fire = true name setting Note: if your Ethereal world does have a few forest fires appearing

Make sure you are using Minetest 0.4.16+ and start a new world (anything but v6), Underwater life are defined in the a file. Nodes and elements are hardcoded in the a file,Įach of those are defined in schematics directory.

Technical infoīiomes customization values are hardcoded in the a file,Īnd initialized in the biomes_a file. It provides 63 new lucky blocks if the mod is detected. TODO: document items and crafting Lucky Blocks Little something extra to look for while exploring the world. Known as Ethereal NG (next-generation) it give players that Overriding defaults, many new items and features that spice up gameplay. This mod is named ethereal, it produces huge amount of new biomes BIOME mod mapgen to add many new biomes to the world Information
